1850 points
HQ=154 points
Company Command Squad with bolter,
4 sniper rifles, officer of the fleet 89
Enginseer 40
Ministorum Priest 25
Elites=0 points
Troops=996 points
Infantry Platoon
Platoon Command Squad with 3 flamers, heavy flamer, power
fist 80
Chimera
with multi laser, heavy flamer, dozer blade 70
Infantry Squad with grenade launcher, missile launcher 70
Infantry Squad with grenade launcher, autocannon 65
Infantry Squad with flamer, mortar, melta bomb 65
Infantry Squad with flamer, mortar, melta bomb 65
Heavy Weapons Squad with missile launchers 90
Heavy Weapons Squad with missile launchers 90
Heavy Weapons Squad with autocannons 75
Heavy Weapons Squad with autocannons 75
Special Weapons Squad with 2 plasma guns, krak grenades (in the vendetta) 66
Veterans with demolitions, 3
melta guns 120
Chimera with multi laser, heavy flamer, dozer blade 70
Fast Attack=250 points
Vendetta Squadron: 1 vendetta 170
Scout Sentinel Squadron: 2 sentinels
with autocannons 80
Heavy Support=545 points
Leman Russ Eradicator with plasma
sponsons, hull heavy bolter 150
Basilisk with hull heavy bolter 125
Manticore with hull heavy bolter 170
Total killpoints: 18-21
Pros:
Lots of heavy weapons
Small army will only be able to hit a small portion of my army at a time
Several parts of my army can handle anti troop or anti tank duties as needed
Priest+squad of 20 infantry will take some time to kill in close combat
Cons:
Relatively low mobility
Easy to force morale checks on my weapon teams
Manticore is super innacurate. It's barely done anything in the two practice games I've done
So many kill points
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